Hello everyone, here is a screenshot of my first game survival
I develop for 1 years on gameguru
more détails on my project:
- open world
- cycle day night with time and day of survival
- temperature manage
- dynamic weather
- money at stake
- backpack menu, loots, crafts
- find resources on the map for your survival
to eat and drink aleatarily dispose of each new day at stake!
also find various materials for the improvement of your base
example: bed to sleep, drink dispenser, pc to hack bank
you can also recycle any loots into precise materials!
to make ammunition for your weapons in the backpack menu!
- daytime: various quests, rescue hostages with military around
and accurate resources to find!
- at night it is colder you take progressive damage
you must therefore shelter in your departure base!
- night zombie horde everywhere on the map
but no more present near your base!
- your main goal is to survive until the help arrives
about 3 hours of play to finish the game if the player survived!
- hardcore game: punitive and definitive death!
- ps: all AIs have been completely reworked
as well as any basic sounds edit
weapons, water, tips on the screen, global diverse atmosphere and music
- final goal, maximum capacity game 4 giga
optimization> 100fps under 1060gtx 6giga
thank you.