Work In Progress / 1 Years Of Development For My First Game

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djpulsion
6
Years of Service
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Joined: 5th Feb 2018
Location:
Posted: 9th Feb 2019 17:19 Edited at: 20th Feb 2019 19:46
Hello everyone, here is a screenshot of my first game survival
I develop for 1 years on gameguru

more détails on my project:

- open world
- cycle day night with time and day of survival
- temperature manage
- dynamic weather
- money at stake
- backpack menu, loots, crafts

- find resources on the map for your survival
to eat and drink aleatarily dispose of each new day at stake!

also find various materials for the improvement of your base
example: bed to sleep, drink dispenser, pc to hack bank

you can also recycle any loots into precise materials!
to make ammunition for your weapons in the backpack menu!

- daytime: various quests, rescue hostages with military around
and accurate resources to find!

- at night it is colder you take progressive damage
you must therefore shelter in your departure base!

- night zombie horde everywhere on the map
but no more present near your base!

- your main goal is to survive until the help arrives
about 3 hours of play to finish the game if the player survived!

- hardcore game: punitive and definitive death!

- ps: all AIs have been completely reworked
as well as any basic sounds edit
weapons, water, tips on the screen, global diverse atmosphere and music

- final goal, maximum capacity game 4 giga
optimization> 100fps under 1060gtx 6giga

thank you.

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Wolf
Forum Support
16
Years of Service
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 9th Feb 2019 17:43
Hey DJ!

Can you add a bit more info about your project? Check out what is needed here.

I'd greatly appreciate it.



-Wolf
djpulsion
6
Years of Service
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Joined: 5th Feb 2018
Location:
Posted: 9th Feb 2019 19:11
more détails on my project:

- open world
- cycle day night with time and day of survival
- temperature manage
- dynamic weather
- money at stake
- backpack menu, loots, crafts

- find resources on the map for your survival
to eat and drink aleatarily dispose of each new day at stake!

also find various materials for the improvement of your base
example: bed to sleep, drink dispenser, pc to hack bank

you can also recycle any loots into precise materials!
to make ammunition for your weapons in the backpack menu!

- daytime: various quests, rescue hostages with military around
and accurate resources to find!

- at night it is colder you take progressive damage
you must therefore shelter in your departure base!

- night zombie horde everywhere on the map
but no more present near your base!

- your main goal is to survive until the help arrives
about 3 hours of play to finish the game if the player survived!

- hardcore game: punitive and definitive death!

- ps: all AIs have been completely reworked
as well as any basic sounds edit
weapons, water, tips on the screen, global diverse atmosphere and music

- final goal, maximum capacity game 4 giga
optimization> 100fps under 1060gtx 6giga

thank you.
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Avenging Eagle
18
Years of Service
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Joined: 2nd Oct 2005
Location: UK
Posted: 9th Feb 2019 22:16
Sounds great, I'd love to see a gameplay video of all these systems in action!

AE
djpulsion
6
Years of Service
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Joined: 5th Feb 2018
Location:
Posted: 16th Feb 2019 03:01
hello, here is a new picture of my project
a video is coming soon
Thank you for your support

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Wolf
Forum Support
16
Years of Service
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 20th Feb 2019 19:48
What you can keep in mind is model detail and style when making your game.
For example, in the first screenshot you can clearly tell that the AK is lightyears ahead in model quality compared to the fence or the helicopter.
In general, it is better to have "lesser" quality models that fit together well over good quality models mixed with extremely different ones. If you can not edit models yourself yet this is something to keep in mind for the future or the next project.
Thank you for providing more infos too!

djpulsion
6
Years of Service
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Joined: 5th Feb 2018
Location:
Posted: 16th Aug 2019 21:46
Hello everyone,
here is a new picture of my game being developed:
Thank you all for your support

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Solar
7
Years of Service
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Joined: 11th Apr 2017
Location: South Africa
Posted: 16th Aug 2019 23:55 Edited at: 16th Aug 2019 23:56
Wowzers! That screenshot looks very cool! Those beasties in the water looks menacing.

I also like the layout and look of your hud. Very nice!
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djpulsion
6
Years of Service
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Joined: 5th Feb 2018
Location:
Posted: 31st Jul 2020 05:14 Edited at: 31st Jul 2020 05:17
Good morning all,

Lately I've become a dad
It's been 1 year now and I don't have much time to work full time on my project.
However, I went back to working entirely on
the graphics of my game but especially the optimization!
Over 120fps with 1060gtx all the time!
While waiting for more news, I leave you a little preview of my new visual of my project:

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