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Hi
Files/gamecore/guns/ . . . (replace here with your folder of choice)
Example:
Files/gamecore/guns/modern/colt1911
First check how the file (fire audio file) is named in the folder of the gun of choice, such as Fire1
*Refer to gunspec and check, sound1=
Fire1.wav).
In the same folder look for
Fire2 audio file (case sensitive) This file is related to the sound for a npc holding such weapon.
1. If your folder does not contain a
Fire2, copy
Fire1 and rename the copy
Fire2
2. Delete, vweap.dbo (found in same folder)
3. ReOpen map, or load/restart game guru. And this should add what custom sound or original sound file for the gun being edited.
or
If your folder contains Fire1.wav & in the Gunspec file reads (sound1 = Fire1.wav)
1.Rename the Fire1 audio file to =
fire (lowercase)
this will handle player and npc gun sounds using one audio file.
*Fire2,Fire3,Fire4.wav can be deleted if contained in folder (make a backup of your base files if do so)
2. Open gunspec file and check line or update to, sound1=
fire.wav)
2. Delete, vweap.dbo (found in same folder)
3. ReOpen map, or load/restart game guru. And this should add what custom sound or original sound file for the gun being edited.