Free Models and Media / Tigertank animated repost

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HarryWever
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Posted: 27th Jan 2019 17:44
a new download for the tigertank files...
copy all files to the correct directory...
so have fun with it...
and a video:


harry
Harry
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AmenMoses
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Posted: 27th Jan 2019 21:06
Interesting work around for the gun!
Been there, done that, got all the T-Shirts!

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devlin
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Posted: 27th Jan 2019 23:52
Thanks love it.
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Duchenkuke
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Posted: 4th Feb 2019 19:47
Wolf
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Posted: 4th Feb 2019 21:19
Another nice example of folks getting new stuff to work
Duchenkuke
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Posted: 4th Feb 2019 21:20
please explain the sounds tho. What sounds needs to be where? (wich slot) ?
bluemeenie195
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Posted: 4th Feb 2019 21:54
Yeah, I've been wondering the same thing.
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3com
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Posted: 5th Feb 2019 01:53
Cool Harry, ty mate.



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3com
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Posted: 5th Feb 2019 01:55
Quote: "please explain the sounds tho. What sounds needs to be where? (wich slot) ?"

You don't need to do nothing else, just place (unzip) files into correct folder.

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Duchenkuke
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Posted: 5th Feb 2019 09:50
Did exactly that, and I dont have any sounds playing
Could you show your entity properties please?
3com
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Posted: 5th Feb 2019 13:01
Well I did a bit changes to harry's code as you can see in my vid, however I've tried with Harry's code as is, and adding sound in properties as img below shown:

[/URL]

Hope this work 4 you, anyway player has to be in front of the tank, in order the sound play.
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Duchenkuke
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Posted: 5th Feb 2019 21:09
Duchenkuke
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Posted: 6th Feb 2019 07:10
I assigned the sounds like you did... nothing.

Still no audio! Why?

please @HarryWever - tell me how its set up.

bluemeenie195
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Posted: 6th Feb 2019 18:47
Still doesn't work for me either.
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GraPhiX
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Posted: 6th Feb 2019 18:54 Edited at: 6th Feb 2019 18:55
make sure all the files go into there respective directories the audio needs to go into \audiobank\character\tank
so the soundfiles folders are all in \tank
then edit the tank.lua change the line SetCharacterSound(e, "dagored") to SetCharacterSound(e, "tank")




there is the issue that the tank engine stops playing when the tank stops not sure what is going on there
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3com
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Posted: 6th Feb 2019 18:56
Open zip file and all the files inside audiobank>tank folder, unzip them into GG folder: C:\Program Files (x86)\Steam\steamapps\common\Game Guru\Files\audiobank\character\dagored, if you hasn't dagored folder then create it. So should has: onAggro, onAlert, onDeath, onHurt, onHurtPlayer, onIdle, onInteract folders withing dagore folder.
Take care the rar/zip program doesn't create you needless folder such as tank

hth



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Duchenkuke
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Posted: 6th Feb 2019 21:11
will try again thanks for the help
bluemeenie195
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Posted: 7th Feb 2019 03:58
yes ! that worked for me.
Thanks guys.
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HarryWever
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Posted: 11th Feb 2019 12:30
nice video 3com, i like it how you use the tank
and thank you all for the help to the others.. just was away for a couple of days..
if you change things or something else post it here, for me it would be nice to see what people are doing with the tank.
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serg11
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Posted: 3rd Mar 2019 13:02
super, tanks and all tracked vehicles I did for the Creator and I know how difficult it is, but you do not have the animation of destruction?
I think that the community just underestimated this tank is a prototype of the whole class tracked vehicles!
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serg11
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Posted: 3rd Mar 2019 14:01
script class!but why are you in animation used individual tracks instead of a continuous tape with transparency for the visibility of the truck? after all, it saves performance..although as a test you can use
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osiem80
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Posted: 3rd Mar 2019 14:09
Quote: "but you do not have the animation of destruction?"

You can make a script that replace the tank model if hes destroyed, with another model/retextured.
For example a black texture with a deformed tank model.
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serg11
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Posted: 5th Mar 2019 06:57
may try to do the whole tank appears immediately but is lost when health=0 and wrecked appears in his place, i.e. switching the visible model on hate and Vice versa...? but it need to put 2 models in one position
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AmenMoses
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Posted: 10th Mar 2019 14:48
https://forum.game-guru.com/thread/218176#msg2580492

Later in that thread I show how to replace a model with a 'broken' version.
Been there, done that, got all the T-Shirts!
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