Product Chat / [SOLVED] GG Media in FPSC?

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Teabone
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Posted: 21st Jan 2019 15:52
Question around licensing, Can Game Guru media be used in FPSC developed games?
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lotgd
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Posted: 21st Jan 2019 16:48 Edited at: 21st Jan 2019 16:49
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if you bought the models, you can definitely use them. (I think it's normal) and the models integrated into gameguru, were paid for by purchasing the software. The opposite would be strange.

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Pirate Myke
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Posted: 21st Jan 2019 16:52
Any stock media and DLC media are allowed to be used in other engines.
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wizard of id
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Posted: 21st Jan 2019 17:35
Quote: "Question around licensing, Can Game Guru media be used in FPSC developed games?"
Why would you want to do this, FPSC will likely come to a halt, textures sizes is larger and more often higher polygon count. ?
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Wolf
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Posted: 22nd Jan 2019 20:30 Edited at: 22nd Jan 2019 20:32
yes.

If you just put a void or a lightmap herospec shader in place of the stock GG one you can even save the time editing the FPEs.

Questions is if its worth the trouble given how unusable FPSC is, especially with this higherpoly and higher res media.
I tried to see what kind of level can be built in 1.20 using nomad mod and I can tell you: About the size of a shoebox.

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