It has not been news on the game, so here you go)
Being at the finish line I flew all the sources, and while I was restoring them, I thought: "Maybe I'm doing something wrong?
". There were few tasks, weapons, too, and the system itself was quite crutch, so I decided to start all over again
Now I wrote a new inventory system, tweaked the dialogue system, completed the system of tasks, created a separate window where the player can see all the characteristics of the character, and began to make a new world from scratch with a new story, tasks and the like. I started working on a system of positive and negative effects like bleeding, regeneration, poisoning, and so on. Also I have been creating magic(so far the plans 20 species), as a combat(Tirebolu) and secondary(for example magic to lift things)
Also I have created all to select the background. This is a thing that will affect your characteristics, and can change the dialogues and can even give and close alternative ways to perform tasks
Behind, as well as ahead, there is still a lot of work, so the release is still postponed to 2020
Now I am building a simple demo for my thesis(my game is a thesis), which I will post in June-July
All the best