Easy Building Editor / lightmapping issue with EBE

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Tomik18
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Posted: 2nd Jan 2019 09:36
Hello i have EBE build but if i build lightmapping (F4 - High) i have issue with the lightmapping. screenshot attached. thank you for any help
My PC specs: AMD FX 4300 3,80 Ghz
R9 280 3GB
8 GB RAM

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synchromesh
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Posted: 2nd Jan 2019 13:52
Please post in the .EBE section of the board
Moved to Easy Build Editor
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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Tomik18
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Posted: 2nd Jan 2019 17:33
Anybody ?
My PC specs: AMD FX 4300 3,80 Ghz
R9 280 3GB
8 GB RAM
Pirate Myke
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Posted: 2nd Jan 2019 20:08 Edited at: 2nd Jan 2019 20:09
Seems to be working in the latest version. Just had a moderator test it out.

What version are you using. That was an old issue, that was supposed to have been resolved.

Has this structure been saved first befor light mapping?
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Tomik18
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Posted: 2nd Jan 2019 21:02 Edited at: 2nd Jan 2019 21:03
I using November update. You mean save like entity ? If yes answer is no
My PC specs: AMD FX 4300 3,80 Ghz
R9 280 3GB
8 GB RAM
Pirate Myke
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Posted: 2nd Jan 2019 21:22
Ok. Thank you. I am back at computer. I will test it out and see.

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Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.

New:
Intel(R) Core(TM) i5-8400 CPU @ 2.81GHz, 12GB RAM, Nvidia gtx660, Windows 10 Home 64bit, Screen resolution 1920 x 1080. System Passmark 3774




Pirate Myke
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Posted: 3rd Jan 2019 01:24
I had to do a file verify and it appears to be working on my machine.



Do notice the setting for this.
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Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.

New:
Intel(R) Core(TM) i5-8400 CPU @ 2.81GHz, 12GB RAM, Nvidia gtx660, Windows 10 Home 64bit, Screen resolution 1920 x 1080. System Passmark 3774




Tomik18
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Posted: 3rd Jan 2019 09:17 Edited at: 3rd Jan 2019 09:18
I set "Surface Level" to 0 but now i do not have light in game dynamic and static

My PC specs: AMD FX 4300 3,80 Ghz
R9 280 3GB
8 GB RAM

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Pirate Myke
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Posted: 3rd Jan 2019 12:19
Surface Sun Factor to Zero not surface level.
Adjust the surface level up a bit higher to around 9 or 10.
You will also need to increase the range of the static lights for light mapping.
RIP
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.

New:
Intel(R) Core(TM) i5-8400 CPU @ 2.81GHz, 12GB RAM, Nvidia gtx660, Windows 10 Home 64bit, Screen resolution 1920 x 1080. System Passmark 3774




Tomik18
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Posted: 3rd Jan 2019 18:05 Edited at: 3rd Jan 2019 18:05
Ok here is ma settings but still bug there

My PC specs: AMD FX 4300 3,80 Ghz
R9 280 3GB
8 GB RAM

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Pirate Myke
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Posted: 3rd Jan 2019 21:14
I was getting the same thing until I file verified. I also save the ebe structure and then reset that version on my map to test.
RIP
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.

New:
Intel(R) Core(TM) i5-8400 CPU @ 2.81GHz, 12GB RAM, Nvidia gtx660, Windows 10 Home 64bit, Screen resolution 1920 x 1080. System Passmark 3774




Tomik18
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Posted: 5th Jan 2019 09:13
So you solved the problem ?
My PC specs: AMD FX 4300 3,80 Ghz
R9 280 3GB
8 GB RAM
Pirate Myke
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Posted: 5th Jan 2019 11:34
That is what fixed it for me, other then saving the EBE structure and using that version instead.
RIP
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.

New:
Intel(R) Core(TM) i5-8400 CPU @ 2.81GHz, 12GB RAM, Nvidia gtx660, Windows 10 Home 64bit, Screen resolution 1920 x 1080. System Passmark 3774




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