Product Chat / Custom Decal crash (effect_animated64.fx HSLS version 5 or above)

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VjColt
User Banned
Posted: 25th Dec 2018 07:20
Hi i just try add this:
https://forum.game-guru.com/thread/214504
when i import entitie i have error:
Game Guru Shaders need to be HSLS version 5 or above in file effect_animated64.fx

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Pirate Myke
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13
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 25th Dec 2018 11:27
That shader is not a DX11 shader.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.

Pirate Myke
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Location: El Dorado, California
Posted: 25th Dec 2018 18:52
Make the FPE file look like this and it should work for you.
Relod the map or re set this object on the map.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.

VjColt
User Banned
Posted: 26th Dec 2018 11:44
Thanks for that, decal works but looks wired. Instraction says i need add script to "base of player" i dont understand, i cant add lua script to player start merker.
Pirate Myke
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Years of Service
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 26th Dec 2018 16:23 Edited at: 26th Dec 2018 16:26
You can not add scripts to the start marker.
The follow player script is assigned to the SandMarsBox already.

Did you copy the script to the scriptbank folder.

Works perfect on my machine.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.

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