40,000 in five meshes, none of which are over 20,000 om the own. Thhet is fine and the 51 bone game rig is fine. Scale is always Jacked, and the editor, is having issues with scaled FBX imports.
If I add scale = 214 in the fpe file the model jumps off the terrain into obscurity or disappears. Happens so fast you cant get a view.
But if you keep the scale at 100, it works fine and appears in the editor.
For straight up Make human to GameGuru FBX version has an issue. Make Human has made a note about this also.
I believe this has already been posted in GitHub.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.