Good evening
Is it somehow possible to move beteween levels from a position different than the level's start postion ? ( I explain myself : I have made a level - say level 1 - with a non enterable inn in a small town . I have made the inn's interior with EBE in a separate level - say level 2. Start position in level 1 is far outside the town. When the player faces the fake inn's door, a scipt allow the player to enter the inn by pressing E and using the JumpToLevelIfUsed(e) command, the player is "teleported" inside the inn by loading the level 2. A similar script allows the player to exit the inn but the player spawn on level 1 Start position - far away from the town.... I wish he could spawn just outisde the inn )
I know I could have the inn's interior in a hidden and non accessible area of level 1 and use the transportinzone command but my goal is to avoid having hundreds of entities in level 1 ( wich is already quiet a big level ) and use seperate levels for some interiors ( like a cave that the player can access in a large forest area).
Does anyone knows if this can be achieved in GG ?
Thanks for your help