It is looking for one of these images defined in the title.lua file in the titlesbank/default folder.
g_imgBackdrop = LoadImage("titlesbank\\" .. g_strStyleFolder .. "\\" .. g_strBestResolution .. "\\title.png")
g_sprBackdrop = CreateSprite ( g_imgBackdrop )
SetSpritePosition ( g_sprBackdrop, 0, 0 )
SetSpriteSize ( g_sprBackdrop, 110, 110 )
SetSpriteOffset ( g_sprBackdrop, 5, 5 )
-- buttons
for i = 1, TITLE_QUIT, 1
do
if i == TITLE_NEW then strButtonName = "start"
elseif i == TITLE_LOADGAME then strButtonName = "load-game"
elseif i == TITLE_ABOUT then strButtonName = "about"
elseif i == TITLE_QUIT then strButtonName = "quit-game"
else strButtonName = ""
end
g_imgButton[i] = LoadImage("titlesbank\\" .. g_strStyleFolder .. "\\" .. strButtonName .. ".png")
g_imgButtonH[i] = LoadImage("titlesbank\\" .. g_strStyleFolder .. "\\" .. strButtonName .. "-hover.png")
g_sprButton[i] = CreateSprite ( g_imgButton[i] )
SetSpriteOffset ( g_sprButton[i], GetImageWidth(g_imgButton[i])/2, 0 )
g_posButton[i] = 20+(i*10)
SetSpritePosition ( g_sprButton[i], 50, g_posButton[i] )
end
-- cursor
g_imgCursor = LoadImage("titlesbank\\" .. g_strStyleFolder .. "\\cursor.png")
g_sprCursor = CreateSprite ( g_imgCursor )
ActivateMouse()
end
Just verify that all these got placed for the screen size you are using.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.