Quote: "HI Kev,
Didn't you do a fog particle? any chance you can point me to the post if so, so I can try it out please ?
Just a question and this is probably more AM's bag tbh would there be a way to make these particles random e.g say the player starts a level it has a random chance of say snowing or not at any particular point. Would make it much more realistic if the amount or type of snow, rain, fog etc was random, also m8 do we have a way yet to stop it indoors?
Cheers
Edit: oh you did do one just read above? any reason its not in the weather folder yet?
Edit2: nm m8 edited the snow particle emitter to just display the fog all's good on that bit "
Hi Honkeyboy
yes I released the Fog too the lua is called graphix_mist_particle.lua, the only way I got it to stop indoors was with a zone, also you can randomize the weather with zones to, have a look at my blizzard video I used mist and snow together for the hill climb I used 'ranges' so that the mist got more dense as you climb the hill. it was very rudimentary but can be improved on by the more skilled than me
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