@DVader
Problem solved. In my "oldshack" models that contain glass windows I was using transparency=6 in the fpe file. changed it to transparency = 1
And the problem went away. I used 6 based on some past history of trying to make glass transparent. It turns out the method I now use for models with transparent glass do not require the 6, 1 works just fine. Will have to revise the fpe files used in my oldshack in the store.
Back to work on the store stuff I guess....
Windows 10 creator,64 bit| Intel i7-7700 @3.60GHZ Quad|CPU PASSMARK 10,794|Memory 16GB |NVIDIA GEFORCE GTX 1070|GPU PASSMARK 11,071