So I was working on a level and the level size was 500kb. I added some EBE sites and made some structures. Once I was finished I saved the level and the level size was 16,000kb. Later I decided I didnt like my EBE structures so I deleted them, however my file size is still 16,000.
This can be reproduced easily simply make a new level and put some boxes down, save level, then make an ebe structure and save the level. Then when you delete the EBE structure and re-save the map size will still be the same as if the EBE structure was in the map?
Is this suppose to happen?
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