Product Chat / Normal and specular map doenst work in standalone game, but in editor yes.

Author
Message
themegapolice 96
11
Years of Service
User Offline
Joined: 17th Oct 2013
Location:
Posted: 1st Oct 2018 00:03
I need help with another topic ...
In the editor, one can have shaders with normal and specular and pbr mixed.
When creating a standalone of the level, or only the normal and specular are seen without pbr, or only the pbr are seen without normal and specular.
In the setup if I deactivate the pbr, the normal and specular are seen. But if I activate it, only the shaders are seen only with pbr.
How can I make it so that I have objects without pbr standalone look like in the editor?
In the editor there is a car that has a lot of specular, but in the standalone that specular is not seen. And if I disable the pbr from the setup, it looks, but the models with pbr do not. It is understood no?
And if I could make all the models with textures pbr would be of great help but I have no idea how to make them.

Thanks.
?
PM

Login to post a reply

Server time is: 2024-11-24 03:37:22
Your offset time is: 2024-11-24 03:37:22