Tutorials & Guides / [LOCKED] Custom Interior CubeMaps (and Skyboxes) for everyone

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GraPhiX
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Posted: 7th Sep 2018 11:12
Please forgive me for posting this here, but I believe my original post has been missed.

I have created an app that will allow you to make a Cubemap of 'ANY' room/scene and apply it to your assets, thanks to Pirate Myke for taking the time and putting it through its paces we have found it makes a pretty decent Skybox too

you can read more about it here https://forum.game-guru.com/thread/219897#msg2605256



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Defy
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Posted: 7th Sep 2018 11:25
Great work as usual
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GraPhiX
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Posted: 7th Sep 2018 16:31
Thank you

a bit more experimenting

Welcome to the real world!
Main PC - Windows 10 Pro x64 - Core i7-7700K @4.2GHz - 32GB DDR4 RAM - GeForce GTX 1060-6G 6GB - 1TB NVe SSD
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Duchenkuke
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Posted: 8th Sep 2018 09:34
granada
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Posted: 8th Sep 2018 12:55
Nice one buddy ,good job

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Belidos
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Posted: 17th Sep 2018 13:50 Edited at: 17th Sep 2018 14:19
Nice cube map generator GraPhix.
[img]belidos3d.swgrp.co.uk/wp-content/uploads/2016/03/blogo.png[/img]
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GraPhiX
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Posted: 17th Sep 2018 14:00
The orginal code is by Jonas, he has helped me get it working for GG with FULL permission to re use his code to work with my WebGL code his original source is on GitHub.
Welcome to the real world!
Main PC - Windows 10 Pro x64 - Core i7-7700K @4.2GHz - 32GB DDR4 RAM - GeForce GTX 1060-6G 6GB - 1TB NVe SSD
Test PC - Windows 10 Pro x64 - G4400 @3.3GHz - 16GB DDR3 RAM - GeForce GTX 950 2GB - 500GB SSD
Laptop - Helios 300 Predator - i7 7700HQ - 32GB - Nvidia GTX1060 6GB - 525GB M2 - 500 SSD - 17.3" IPS LED Panel - Windows 10 Pro x64
Various Tutorials by me
Belidos
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Posted: 17th Sep 2018 14:05 Edited at: 17th Sep 2018 14:19
Ah that's awesome of him.
[img]belidos3d.swgrp.co.uk/wp-content/uploads/2016/03/blogo.png[/img]
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Wolf
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Location: Luxemburg
Posted: 6th Apr 2019 17:04
Absolutely neat!!
Using real life skyboxes can quite add a lot of style to your art direction. Its very uncommon to do that.

I used to have some games where I took that approach before I relied on rolfy's work.

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