Yeah, this is something I would find useful too
Would it be possible to hijack the save feature that is already in stand-alone?
Player moves to level 2:
1) script tells system to take snapshot of level 1 in current status and saves to slot x
2) load level 2 (or 3 or 4 or...)
3) when player goes back to level 1, script tells system to load the level from slot x
Never really tried the save game feature, so not sure if it saves that kind of info
Reliquia....
aka OldFlak
Intel(R) Core(TM) i3-4160 @ 3,60GHz. 8GB Ram. NVidia GeForce GTX 750. Acer 24" Monitors x 2 @ 1920 x 1080. Windows 10 Pro 64-bit.