Hi all,
I know this is Sunday and Tuesday is only two days away, but I could really do with some help.
On Tuesday in two days I am doing a demonstration for some kids where I will demoing a small game (and explaining some aspets of game logic and design). The game is built in GameGuru. The problems I have now are:
Problem #1:
Footstep sounds are playing at a ridiculously low pitch. I have replaced the following sounds with my own, which are 16bit 44.1kHz mono wav files and sound fine when played back outside of GameGuru:
C:\Program Files (x86)\Steam\steamapps\common\Game Guru\Files\audiobank\materials\0grassA1.WAV through 0grassA4.WAV
Any idea what I need to do to have these samples played back at the correct pitch/rate? I am a script newbie but I couldn't find anything obvious in the scripts to control sample pitch.
Problem #2:
When compiling using the file>savestandalone option it creates a seemingly blank level and ignores the custom level open in the editor. I am sure this is something simple, but the guides I have read don't tell me what to do. How do I compile a standalone based on my custom level only?
Problem #3:
Not so much a problem, but just something I don't know how to do. When the game is compiled I would like only the level to play, and have a splash screen which I can list the kids names on. I don't need/want music or menus - pretty much a splash screen and the custom level is all I want.
If anyone can offer me help with this I would be forever greatful, thanks!