Hi DannyD.
To use your media in AGK and GameGuru you need to provide the .x file , so copy your original .x file:
"G:\sketchup graphics\NEW alphabet blocks 6 colors\export\letter_d_low.x"
into:
"\SteamLibrary\steamapps\common\Game Guru\Files\entitybank\user\alphabetblocks\let_d_low.x"
Note it should be called the same as the .dbo and GG Loader will pick it up
This is the best way to do it (you get the original .x) , but you can also put your "\user\alphabetblocks\" folder into the tool "fixpbr" and it will auto generate all the missing .x files for you, this should also work if you have no animations in your .dbo files.
Next: you did not add any textures to your models.
copy the texture you like to use for "let_d_low" to:
"\SteamLibrary\steamapps\common\Game Guru\Files\entitybank\user\alphabetblocks\let_d_low_color.png"
Yes call it let_d_low_color.png.
Now edit the .fpe file and change this line:
textured =
to:
textured = let_d_low_color.png
(After you changed all your files, convert using the GUI and your ready).
Now that you have this setup , it will work in both GameGuru and AGK at the same time
Let me know if you have any problems / questions.