Quote: "im working on Gameguru, and the option export the game for ipad or iphone mobile devices its fantastic..."
GG Loader is essentially a 3D level editor for AGK. You can use GG to design levels and then use GG Loader to export the scene to an AGK-readable format. But all of the game logic will have to be manually coded from AGK as none of that carries over. You will need a strong handle on AGK to recreate games within it, but GG Loader can simplify the creation of 3D visuals via Game Guru.
Quote: " There are no plans for GG to export to any other formats other than Windows ."
I always wished that Lee and Paul would've teamed up and worked on an AGK-powered version of Game Guru instead of legacy Windows-only DBP when this project began. It would've been a tremendous boost and improvement to both products (AGK with many new and improved 3D commands and GG with native cross-platform abilities). I'd still love to see cooperation between the two products but for years now they have lived very isolated existences (Lee exclusively on GG and Paul exclusively on AGK) except for this third party loader tool.
PC SPECS: Windows 7 Professional 64-bit, AMD Phenom X6 1100T 3.60 GHz CPU (Passmark: 5934), NVIDIA Geforce GTX-680 2GB GPU (Passmark: 5712), G.SKILL 16GB DDR3 1600 (PC3 12800) RAM