Hi, links to the tools now added here.
Ensure all tools are run as administrator.
no password necessary.
AutoWelder v1.9 (successor to SegAutoWelder)
v1.9-minor fixes to configuration process. scaling disabled on the transformation gizmo.
v1.8-fix to v1.7 re: configuration, restriction code removed if auto detect of GG install path failed and detection of AWconfig.ini code added.
v1.7-added manual config for install paths if auto config doesn't work or users installed in custom paths/drives eg. D: F: etc
plus other fixes.
v1.6-external tools can now be called from main menu buttons i.e. EW/WW/FPI2LUA.
v1.5-fixed FP2LUA button image not showing, updated "About text" and added FPI2LUA functionality (call to the app), so you can now run the convert tool from the main editor. all external tools will be called/reside in the new "tools" subfolder.
v1.4 some small fixes applied including a bug causing app to bomb out on the FPSC level side during texture renaming.
Heightmap 2 GameGuru v3.0 (split map GUI/options not functional-testing ongoing):
Version 4.0 currently being worked on.
Features for v4.0 will include but NOT
-- Split map to create up to 4 quadrants
-- Fuse up to 4 separate maps
-- GUI updates
-- Convert Normal map to Height map
-- plus more...
Load in an image, change scale and other options if required and press "Process Image" button. You then load in the terrain map the normal way as you would any other GG map. Heightmap imported terrains are stored here --> mapbank\heightmap_imports->BLANKMAP.fpm. Load in as normal and save under a different file name if you are happy with the results.
Program to be reworked in places.
edit .ini file on your root drive for modifying configuration.
Hardware: Dell Precision 490; AMD Radeon HD 7570; 12GB.