after a week of testing modeling texturing and importing in fbx or x format this is what i got
So like i said PBR materials are not working well inside gg the results are pretty far from what i was expecting to have.
i modeled a rock, textured and then i did tons of imports/exports test but no one was successful inside gg.
so i got the help of Pirate Myke i sended him my différents meshes and textures and this is the result he got.
you can see teh result is really really far from pbr, and really far from something of quality for a game.
you can see the result of Pirate Myke ( thanks by the way for your help ) inside gg and my pbr material inside 3d coat.
i know we gg is not full pbr, but for me pbr is not working at all !
and you can also see what it looks when i import the fbx inside gg, some bugs in menus and object inside the scene
we still have the divisions seams visibles in textures even with preservetangents = 1 inside the fpe file, for me it's definitely a bug in gg.