Product Chat / GG problem with Lights & Shadows

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imothep85
18
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Joined: 27th Mar 2006
Location: Belgium
Posted: 18th Jun 2018 10:15 Edited at: 18th Jun 2018 10:15
Hi i tested GG, added level entities, and 1 light.
The result is so wrong....
Why lights pas trough the walls & floors?
Why is no shadows projected?
Why light coming from outside & lights added in scene doesn't project shadows ?
the interior building doesn't understand shadows at all, it only use a basic shadow from the sun...

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smallg
Community Leader
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Joined: 8th Dec 2005
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Posted: 18th Jun 2018 10:40
For lights to cast shadows you need to use static lights (lights with red circle instead of green) and then bake the scene using one of the f1-f4 keys.

Wall thickness is what is supposed to stop the light from leaking through but yh it's a known issue, you can also reduce the strength of the light and play with it's position to try reduce it.

Lights are very basic, we are all hoping for an improvement one day
lua guide for GG
https://steamcommunity.com/sharedfiles/filedetails/?id=398177770
windows 10
i5 @4ghz, 8gb ram, AMD R9 200 series , directx 11
imothep85
18
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Joined: 27th Mar 2006
Location: Belgium
Posted: 18th Jun 2018 11:12
thanks
synchromesh
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Joined: 24th Jan 2014
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Posted: 18th Jun 2018 11:13 Edited at: 18th Jun 2018 11:14
Yep its old news that dynamic lighting still needs a lot of work.
Thankfully at least static lighting does not bleed and gives you the shadows your looking for.



The only person ever to get all his work done by "Friday" was Robinson Crusoe..

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imothep85
18
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Joined: 27th Mar 2006
Location: Belgium
Posted: 18th Jun 2018 11:22
thanks that's one thing solved !
Wolf
Forum Support
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 18th Jun 2018 14:31
Here is a tutorial.
It even has a video now thanks to Duchenkuke.

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