Reflecting on the gamedev creative process
Jinni is a Single player Sandbox RPG world with multiple quests, combat, conversation systems, NPC interactions, all set in a post-apocalyptic setting. Uses a lot of Moshrooms scripts as well as assets bought from store, but wanted to interesting way, that seemed quite counter-intuitive - technology in a fantasy style world.
Built with GameGuru by Chris Godber / Siren Design
Long in depth video series
Let me know what you think, the game is £3 because I need to pay rent, like everyone else.