I think the shadows are too light/semi-transparent in the current version of Game Guru. When ambience is set to 0 then, logically, shadows should be pure black because there is no ambient light bouncing around. Then, when ambience is set to 100, it's all ambient light and shadows wouldn't be present except in high occluded areas.
How can I make my shadows darker? I'm assuming a simply value change in either cascadeshadows.fx or apbr_core.fx will do the trick - but what line should I be tinkering with?
AE