Scripts / Win Requirements

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Soda0
6
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Joined: 17th May 2018
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Posted: 17th May 2018 00:56
Hi,

I am just trying to make a winzone that's turned off until activated by either a trigger, or in this case a sound zone.

Thanks!
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Peri
Game Guru Backer
14
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Joined: 6th Jan 2010
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Posted: 22nd May 2018 13:26
1) take a object like the big star in cartoon entities and call him "winstar"

2) open the menu of it > main > win zone script > spawn at the start > no

3) choose a pick up object like another star in his menu main>pickup>set your sound in sound0 > if use> "winstar"

and its will make the winstar appear only after the sound pickup .

Belidos
3D Media Maker
9
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Joined: 23rd Nov 2015
Playing: The Game
Posted: 22nd May 2018 14:27 Edited at: 22nd May 2018 14:28
Quote: "2) open the menu of it > main > win zone script > spawn at the start > no"


Unless it's been changed since I last checked, entities with zone scripts cannot be hidden or set to not spawn at start. I wanted to do something ages ago, and I couldn't get it to not spawn at start, when i asked on here I was told zones don't have that feature and I would have to edit the winzone script to enclose everything in an if variable.

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Peri
Game Guru Backer
14
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Joined: 6th Jan 2010
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Posted: 22nd May 2018 15:29
Still work for me at this time.

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