I have a map with numerous elevated points. I have several working checkpoints at various levels, on top of entities, high above the terrain.
I need a few more but no newly added points are working like the others, even though they are basically identically situated. The respawn is instead down on the terrain. Is there a limitation that I need to work around?
On a related note, is there a checkpoint trick that resets items and enemies as they were before you died?