Off Topic / Cross Engine Asset Uploads

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Teabone
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Joined: 8th Jun 2006
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Posted: 31st Mar 2018 19:02
Anyone here familiar with cross uploading to Unity Asset Store and Unreal Marketplace? I'm working on a batch system for when i create assets for GG they also create bins for upload to Unity and Unreal.

For Unity is PSD the most common texture file type to use? Or should i use the same DDS DXT1 textures like we use in Game Guru?
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Gtox
3D Media Maker
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Joined: 5th Jun 2014
Location: South Africa
Posted: 31st Mar 2018 19:51
Unity doesn't fully support DDS textures , so I use PNG. I'm not sure which others are supported, but PNG textures work, so that's what I use.
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Teabone
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Joined: 8th Jun 2006
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Posted: 2nd Apr 2018 02:09
Very helpful thanks Gtox. I'm going to use PNG's in the same fashion as we use DDS in GG with the _D _S _N stuff. Maybe get into the PBR stuff once i get used to it.

I've not poked around much with Unreal's Marketplace. But one step at a time
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