Bug Reports / Bug DX11 in Game on Steam

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Modii Games
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Joined: 24th Jan 2018
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Posted: 12th Mar 2018 21:13
Good evening. My friend has a game project made on GamGuru. We poured the game into the Steams. When you run the test, we have our menus and music. We start the "start", we appear in the sky and fall into the water. We do not have any music, There are no sounds, everything is black. Feeling that this is not a project at all.

Stadalone did in the latest version of GamgeGuru (Beta-Test: Public Preview).

In an earlier application GamGuru. He's in the game test, all the textures are white. Someone said that the problem is in the DX. But we already do not know what's the matter.

Any thoughts?
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Modii Games
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Joined: 24th Jan 2018
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Posted: 13th Mar 2018 07:04
The problem with the textures was revealed in 2016. In 2017, the problem was understood that this is DX. In 2018 they said that they would issue a major update DX11. Wait until 2019?

That is, those people who made their projects in 2016 and earlier. They had problems with textures ... So they did not spread their projects anywhere?
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Wolf
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10
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 13th Mar 2018 09:52
There are numerous projects on steam that do not have this issue. Can you link us to your project?



-Wolf

Modii Games
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Joined: 24th Jan 2018
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Posted: 13th Mar 2018 20:19
Wolf, sent a message to you in the mail!
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Modii Games
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Joined: 24th Jan 2018
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Posted: 14th Mar 2018 18:57
In general, we found a problem with white textures! The whole problem in the models "Medieval" (weapons).
Not directX. You need to remake the skins of the weapon models "mediaeval".
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Wolf
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 15th Mar 2018 13:10
Thanks! I'll have a look at it.
synchromesh
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4
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Joined: 24th Jan 2014
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Posted: 15th Mar 2018 20:21
Any chance of a screenshot ...
Someone is getting confused with the screen overlay issue and posting in steam ..
These seem to be totally different issues ...
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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DannyXGames
3
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Joined: 19th Nov 2014
Location: netherlands
Posted: 5th Apr 2018 03:42 Edited at: 5th Apr 2018 03:46
change the shader in the FPI file and change it to this line of code
pssst
DannyXGames
3
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Joined: 19th Nov 2014
Location: netherlands
Posted: 5th Apr 2018 03:44
forgot to mention for characters change it to

pssst

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