Hello,
i've already done a research about decal crash in this forum by using search button, but i have my map crash continues with older decal (or somethink created by users) i take a look for solution and found to edit with notepad the fx effect and change some line like from linear to point but i do not find that line so for me do not work, i have put down a list with some possible decal crash, i hope it can help this community (maybe you already know about this errors)
so every time i try to insert any of these decal gameguru crash (with prompt this words:- "failed to load the shader of (name of effect): because shader must be hls 5.0"
here the list:
gameguru/effectbank\reloaded\decal_animate64
illuminationent.fx
ps_2_0 viral_outbreak\ (all entities inside this root for jaws.fx like medusa monster, etc)
ps 2_0 zombie_apocalypse2\2Bone_DINS_planarpershadow.fx for marinezombie 6 and the others too
e ps_3_0 with norm_alphaspec_tangentbasis.fx
all the entire root of phisically based shading like colonel x (sniper) for character_norm_spec_alpha.fx
cubeent.fx for glass floor v3
effectbank\rolfy\illuminate3.fx for winged reptile video
decal_animate12 = particlefeuilles (decaltest)
waterfall2.fx = water, waterbend1, waterbend2 (flowing transparent Water) and from "lafette" darnwater1 from dam
waterdekoration.fx = small lake (fpsc tropical jungle)
phong_bump_specular.fx = bust button, bust keypad, power puzzle (the scary thinker)
bump_bone = female explorer
overlay_basic.fx = star window (fixtures\windows)
handtorch.fx = handtorch
effect_scroll_down.fx = billboard decal down, billboard decal up
then:
some other minor bugs:
1) character editor, some npc created with previous version was had pretty better eyes (in my opinion), and the color was match corretly with skin, actually doesnt match.
when game guru apparently crash cause decal or other entities don't have shader hls 5.0 and then prompt "resuming previous session", after loading menu if i press at file \ open it doesn't work anymore (resuming do not clean the crash error).
When i try many entities, specially from fps creator, then delete, then add again , then delete again somethink prompt abnormal at menu icons, they are confused (without an order like on pic show)
(fpsc Ancient Rome\characters\roman soldier is black textured when you come close, is this normal?) and also, skeleton not more visible.
While medievalgatewhole from medievalgatehouse have some point that textures disappear, and medievalgatehouse, medievalstable, oldbarnsmall, oldbarnred, walls from 1 to 7, watertower too
i've my pc spech in sign, i use last version of pubblic release of gameguru ( i do not want rool back with older version)
Windows 10 enterprise
16 gb ram, asus strix gtx 960c 4gb overclock edition, 2TB, amd 3280 4 core, 8 logic