I know this topic has been covered numerous times before, but just in case anyone is looking for a very quick way to reduce polygon count, Maya LT "Reduce" Tool works just like Mixamo's Decimator Tool. I converted around 30 character models for FBX2GG in less than 10 minutes. Just thought I should pass on the info, if it hadn't already been covered many times before. [img]null[/img]