Bug Reports / Bug: LoopSound LUA Command

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Teabone
Forum Support
17
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Joined: 8th Jun 2006
Location: Earth
Posted: 30th Jan 2018 00:45
The LoopSound Command appears to have a bug in it. If attached to a moving object the sound will not follow the object. The sound will continue to emit from the starting position of the entity instead. Regardless if it has moved or not.

More on this topic:
https://forum.game-guru.com/thread/219269
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