Off Topic / .kkrieger a 96kb FPS game

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Wolf
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Joined: 8th Nov 2007
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Posted: 29th Jan 2018 14:28
Attached is a little FPS game called .kkrieger. It has been developed by the german group .theprodukkt and was first released in 2004. While its 14 years old and very bare bones content wise, I'm still quite impressed by what they managed to squeeze into the 96kb.

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Teabone
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Posted: 29th Jan 2018 19:52
That's some seriously great memory management going on there.
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Jerry Tremble
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Posted: 29th Jan 2018 23:20
Very impressive!
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Pirate Myke
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Posted: 30th Jan 2018 01:22
Very cool. Looks like it was a great project to work on.
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AmenMoses
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Posted: 30th Jan 2018 01:38 Edited at: 30th Jan 2018 08:59
Wow, takes me back a bit!

I remember when 96 Kb was a pipe dream.

My first 'proper' 3d game was a golf simulator, 3 courses, 18 holes each course, used the mouse to swing the club (none of that button stabbing malarky), all in less than 128k on the original Archimedes. Pure ARM Assembler.

Before that were the golden days, late 80's demo scene, shoot outs between Atari ST and Amiga as to who could come up with the best tech demos.

Before that was the 8'bit era, 6502 vs Z80, who could impress the most with a 'single line' program, had many entries in a variety of magazines.

My first taste of game coding was on a PET, wrote a Space Invaders clone from scratch in less than a week as my 'project' on an 'Introduction to Microprocessors course'. The instructor was not that impressed, apparently I was supposed to choose something 'serious' as my project.

Before that .. well in 1978 I built my own computer from scratch, 8008 based, 512 bytes (yes bytes!) of ram, 0.5 Mhz clock. Did it for my CSE eletronics course, when I presented it my teacher treated me like I had leprosy! (my best mate got better marks for his bloody door bell!)

Ahh, the good old days, before I had >400K SLOC C++ multi platform monstrocities to look after.
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smallg
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Posted: 4th Feb 2018 18:43
it crashed and closed the app but the sound got stuck playing forever til i closed it via task manager but otherwise it worked pretty well and doesn't look too terrible for such a small size... though seeing as we all have TBs of space nowadays i don't think i'll be worrying about this extreme sort of thing just yet (my PC has over 5tb) though size is always something often over looked in modern games (especially now it's so hard to get hold of physical copies... we don't all have super fast fibre broadband devs)
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