Work In Progress / Death by Daylight

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Honkeyboy
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Posted: 26th Jan 2018 23:27 Edited at: 31st Jan 2018 22:33
Author: NLG aka Honkeyboy with help from
Amen Moses and smallg (scripting)
Graphix and Bod (models) and anyone that wants "Join Us!"

Title: Death before Daylight

Story: Set in the UK this is a game about those ugly evil undead looking type dudes! you start out as a crewmember of a ship beached after a very strange storm. When you wake the crew has gone? what and where you have no idea.
So you must try to find out what has happend and make tools and weapons to help you!
Based loosly on the evil dead movies this is a fun project with help from the forum members to make it work.














Intro




Early lvl 1 vid (now complete) will post anew one soon this was to show the survival crafting side



Hacking zombies at the farm on level 1



level 2 "Southampton docks area" Make it to the docks just the beginnings and not populated yet with our favourate pretty people ( gonna have to have some dancing dead at some point ! now includes Graphix's chainsaw made for hacking zombies!!!!



Next: London dead central!

Edit: Updated sorry Wolf was late
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I only smile because i have absolutely no idea whats going on

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Wolf
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Posted: 27th Jan 2018 04:05
Please add a few screenshots too.
Solar
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Posted: 27th Jan 2018 09:54
Very nice! "Come get some!" Love the evil dead movies!
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Honkeyboy
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Posted: 28th Jan 2018 23:46 Edited at: 28th Jan 2018 23:47
Level 2 neally complete "Southampton Docks" Kill counter test ( lol my daughter refuses to come into the room now when I'm testing this saying it makes her triggered) rofl

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and a well fed mouse on a wheel

I only smile because i have absolutely no idea whats going on
Wolf
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Posted: 31st Jan 2018 08:42
Quote: " and anyone that wants "Join Us!" "


I can polish the title screen and refine the textures on those handguns. If you feel like that would be a good idea, fire me a PM or post here or hit me up in skype or send a pigeon.
SpaceWurm
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Posted: 31st Jan 2018 11:19 Edited at: 27th Jul 2019 14:30
Take Wolf's offer. That's a once in a life time opportunity.

The lighting could generally use some work. In the night screenshots, you have a sunset sky but the landscape is pitch black. Perhaps introduce a distant fog on the horizon to blend the landscape with the sky slightly so there isn't this immediate contrast between the sky and the landscape. It'd give a great bit of depth, especially with that skybox.
Honkeyboy
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Posted: 31st Jan 2018 21:59 Edited at: 31st Jan 2018 22:49
ooo didnt see that thanks Wolf will do m8 P.s m8 I'm using model pack 6 weapons and the scary thinker Melee apart from Gtox's crowbar and Graphix's chainsaw... Title page attached
Just neally completed map 3 "London" havent decided which part yet :/
@ landman running a night and day script m8 yes deffo needs a better sky struggling with that one i tend to do the lighting last as its my bugbear.
This is also where the GG map trick happens you enter the subway which is a base of operations, crafting center and buy and sell goods area and its a small map, from here you can zone to 4 maps of london effectively, N,E,S,W and because its a nice small map it generally clears the memory ( in theory ) this has worked quite well with the other games i have made (fingers crossed ) lol



and the subway i made today (took ages) :/ its not brilliant but it does the job guarded by Gtox's demon (i edited the textures to scar it up abit and lotgd little doom type critter Yay Doom!
P.s all the undead are on a 30 sec respawn timer which is proper funny sometimes especially if you dont expect it lol and also re did the audio files (doesnt sound like me honest) lol



Finally map3 fully populated (plenty of undead ai, all the collectables for the survival set, menu night and day etc etc) just brushing up to do and getting around 35 fps on my card which is pretty good

Intel i5 4950 Quad core 3.3ghz AMD FX 6300 x6 cores 3.5ghz(unclocked)
8gb Ram 8gb Ram
AMD Radeon 7570 1gb AMD Radeon HD 6670 2gb
and a well fed mouse on a wheel

I only smile because i have absolutely no idea whats going on

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Honkeyboy
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Posted: 1st Feb 2018 20:16 Edited at: 1st Feb 2018 20:36
DBD map4 "The Underground" the humans have fled the surface and have taken shelter in the London tube, they seems to be safe here and still have use of the tube trains over a certain distance at least. I made up some ticket barriers when looking at sgns to put on them one of the proper london ones says "children under 5 must be "cattled" through the gates rofl thats gotta be medival! lol "calls the sheep dog"

Intel i5 4950 Quad core 3.3ghz AMD FX 6300 x6 cores 3.5ghz(unclocked)
8gb Ram 8gb Ram
AMD Radeon 7570 1gb AMD Radeon HD 6670 2gb
and a well fed mouse on a wheel

I only smile because i have absolutely no idea whats going on
GraPhiX
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Posted: 1st Feb 2018 20:30
excellent stuff its a credit to you Honkeyboy well done Mr
Welcome to the real world!
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Honkeyboy
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Posted: 1st Feb 2018 20:33 Edited at: 1st Feb 2018 22:38
Thanks Graphix like the cinema poster? rofl theres 4 different ones around the base. oh forgot to ask did you get anywhere with the last two tables?
cheers m8 p.s check the post above for what was on one of the London ticket barriers i used it on mine lol ok 3 more maps ...phew
o should do tin pan ally and soho have undead with guitars etc lol

made a start on the West London map:


P.S I am using the preview for this as i did "Dark Harbour"
1/ because the performance is better (yes it does have bugs but if you know GG you can quickly get around them if you know the signs had 3 tonight)
2/ because i like to test the engine
3/ i like to live dangerously lol
Intel i5 4950 Quad core 3.3ghz AMD FX 6300 x6 cores 3.5ghz(unclocked)
8gb Ram 8gb Ram
AMD Radeon 7570 1gb AMD Radeon HD 6670 2gb
and a well fed mouse on a wheel

I only smile because i have absolutely no idea whats going on

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Honkeyboy
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Posted: 2nd Feb 2018 20:31 Edited at: 2nd Feb 2018 20:45
Map 5 West London ( Taking the fight to them) FPS and kill counter test (had fun testing this one its mayhem) makes you both laugh and jump especially when they respawn behind you and attack!



Map: 3 maps left them the bulk of it is done

Intel i5 4950 Quad core 3.3ghz AMD FX 6300 x6 cores 3.5ghz(unclocked)
8gb Ram 8gb Ram
AMD Radeon 7570 1gb AMD Radeon HD 6670 2gb
and a well fed mouse on a wheel

I only smile because i have absolutely no idea whats going on

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Bolt Action Gaming
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Posted: 2nd Feb 2018 21:13
The map looks good but definitely take some time with the occluder and occludee settings. City maps tend to over-draw unnecessary things and it kills most of the performance you might get.

Honkeyboy
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Posted: 2nd Feb 2018 22:14 Edited at: 2nd Feb 2018 23:00
Thanks BAG will go through those when I've got this last level complete alot of the models have got the physics turned off ...well the stuff you cant get to, I'm getting a comfortable 40-60 fps atm with a pretty much finished map theres a few things left to add mut not much, Im toying with maybe losing the day and night script and having it permanently semi dark e.g" evil has risen and the sky went dark" type thing all in all though m8 for my card this is pretty sweet fps considering what i have on each map I've just been very careful this time to make sure anything that the player cant get to = physics off and it looks like its paid dividends the ai is working very well considering I'm using the preview. And im about to coplete the last level Yay then ive got the lighting to work on and joining it all together. but i have written the save and load scripts ready so hopefully it'll all come together quite nicely. (fingers crossed) as i know from experience its when it comes to the standalone is where it gets crippled lol and even if not its fun making them
Edit: last level now playable so now its time to put it all together and do the brushing up
Intel i5 4950 Quad core 3.3ghz AMD FX 6300 x6 cores 3.5ghz(unclocked)
8gb Ram 8gb Ram
AMD Radeon 7570 1gb AMD Radeon HD 6670 2gb
and a well fed mouse on a wheel

I only smile because i have absolutely no idea whats going on
MooKai
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Posted: 3rd Feb 2018 00:26
O_O
Wow... The background music and the zombie sounds are really awesome.
The female zombie sound is.... creepy.
Great work!


And the Duke! Cool...
Old school FPS fan, DOOM!!! Why GG not working on my AMIGA 500?
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Honkeyboy
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Posted: 4th Feb 2018 15:51 Edited at: 4th Feb 2018 16:47
Glad you like it Mookai
UPDATE:
New titles screen created by Wolf (thanks m8 your a star!) loving this

Intel i5 4950 Quad core 3.3ghz AMD FX 6300 x6 cores 3.5ghz(unclocked)
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and a well fed mouse on a wheel

I only smile because i have absolutely no idea whats going on

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GraPhiX
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Posted: 5th Feb 2018 15:18 Edited at: 5th Feb 2018 15:18
wow that is nice

can the menu font not be changed to match ?
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Honkeyboy
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Posted: 5th Feb 2018 18:23
Yeah m8 the menus can be changed good idea, when i get to the bottom of this damnable warping models issue in the standalone I'll have a look :/
Intel i5 4950 Quad core 3.3ghz AMD FX 6300 x6 cores 3.5ghz(unclocked)
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and a well fed mouse on a wheel

I only smile because i have absolutely no idea whats going on
Honkeyboy
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Posted: 10th Feb 2018 00:06 Edited at: 10th Feb 2018 12:59
Death by Daylight v1.0 Its playable but not quite complete give it a go see what you think let me know of any errors, likes or dislikes plz thx
https://www.dropbox.com/s/hh6gkzfmmvskesb/Death%20by%20Daylight.rar?dl=0
Intel i5 4950 Quad core 3.3ghz AMD FX 6300 x6 cores 3.5ghz(unclocked)
8gb Ram 8gb Ram
AMD Radeon 7570 1gb AMD Radeon HD 6670 2gb
and a well fed mouse on a wheel

I only smile because i have absolutely no idea whats going on
Duchenkuke
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Posted: 12th Feb 2018 13:29
Played it and I like the sounds a LOT ! Great music and atmosphere ! The map is big and there is quite some stuff to eplore ! The only thing I am missing is mountains and stuff... make the terrain a bit more real and less flat, I think it would be cool
Honkeyboy
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Posted: 12th Feb 2018 15:05
Thanks Duch, i know what you mean i do like having hills in a map but have to be quite reserved with city maps but i may raise the first one abit in places.
Intel i5 4950 Quad core 3.3ghz AMD FX 6300 x6 cores 3.5ghz(unclocked)
8gb Ram 8gb Ram
AMD Radeon 7570 1gb AMD Radeon HD 6670 2gb
and a well fed mouse on a wheel

I only smile because i have absolutely no idea whats going on
Vamsly Productions
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Posted: 15th Feb 2018 04:12 Edited at: 15th Feb 2018 04:14
Give me some fresh pics of your character. I will edit those and make you a graphics. Because right now your games opening graphics looks like 90 decades ghost game.
Imagination is more important than knowledge - Albert Einstein

Honkeyboy
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Posted: 16th Feb 2018 22:16 Edited at: 16th Feb 2018 23:41
Character? its first person m8? how would you do that? lol if your talking about the titles screen ty but Wolf did it and i kinda like it but thx anyway....90 decades? erm....... first computer i ever saw was erm like 3 and a bit decades lol (messin) its a bit of fun m8 most people who know me here know i rattle out games faster than i can take a breath. As the engine evolves i drop back in and better them. But ty for the offer
P.s if you meant the stock zombie please feel free I'm sure the commuity would appreciate it
Intel i5 4950 Quad core 3.3ghz AMD FX 6300 x6 cores 3.5ghz(unclocked)
8gb Ram 8gb Ram
AMD Radeon 7570 1gb AMD Radeon HD 6670 2gb
and a well fed mouse on a wheel

I only smile because i have absolutely no idea whats going on
Vamsly Productions
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Posted: 19th Feb 2018 18:37 Edited at: 19th Feb 2018 18:40
Oops! I didn't looked at it. Wolf made a good one. Liked it. Yes I meant the stock zombie. I see you are passionate about your work. 90 Decades Computer Games (Watched in movies)
Good Luck.
Imagination is more important than knowledge - Albert Einstein

Vamsly Productions
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Posted: 21st Feb 2018 17:59
Something you may need. A custom icon/logo. Wolf made you the menu so I thought of making a icon/logo. You can convert "Main File" to icon of whatever size you like. And I made a icon as well. You can check that as well. <blockquote class="imgur-embed-pub" lang="en" data-id="a/KQ3Zj"><a href="//imgur.com/KQ3Zj"></a></blockquote><script async src="//s.imgur.com/min/embed.js" charset="utf-8"></script>
Imagination is more important than knowledge - Albert Einstein

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warlock12
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Posted: 1st Mar 2018 21:34
I love the project, the aesthetics, the setting, the style- I agree with the opinion that the terrain is very flat ... but because it represents places that I do not know, I can not criticize ... I think it must be a product that reaches the steam stage ... at your service if I can collaborate with something! A big hug and congratulations Honkey!

Me encanta el proyecto, la estética, la ambientación, el estilo- comcuerdo con la opinión sobre que el terreno es muy llano... pero como representa lugares que desconozco no puedo criticar... considero que debe ser un producto que llegue a la etapa steam... a su servicio si puedo colaborar con algo! Un gran abrazo y felicitaciones Honkey!
The game is a serious thing (El juego es una cosa seria)
Honkeyboy
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Posted: 2nd Mar 2018 01:17 Edited at: 2nd Mar 2018 01:18
Thanks Warlock12 and Vamsly Productions I'll be dropping back into this soon and brushing things up TBH I've been having a slight break from making and doing some playing fallout 4 loaded up the sim settlements and got hooked (It's really very good ) with it being wintery and not able to dig the car out of the snow yet.
I will however get back to it soon (just lots going on with GG atm) and hopefully finish it to a good standard it wont be a steam game but I'll maybe post it up on the indieDB.
Intel i5 4950 Quad core 3.3ghz AMD FX 6300 x6 cores 3.5ghz(unclocked)
8gb Ram 8gb Ram
AMD Radeon 7570 1gb AMD Radeon HD 6670 2gb
and a well fed mouse on a wheel

I only smile because i have absolutely no idea whats going on

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