Sure, I'm not going to talk about the ridiculous amount of time every standalone level requires, again (more than a couple minutes for a test almost-empty level, with an SSD, I wanna cry. Don't say "in PP it's shorter", because I reverted to 05/12 release and Public Preview is too full of bugs so it's unusable).
By the way, I seriously hope GG will come out REALLY soon with an update that REALLY works. If not, my project is stuck in a limbo and I'm full of frustration.
However. I tried to put a loading music that fits the game, by editing "loading.lua".
Ok. Fine. But the music barely starts, then stops after a few seconds because Loading screen freezes (and appears as not responding for Windows) until it's completed.
Any workaround to avoid this, and let the music play?