Bug Reports / Map File Size

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Medmatheus
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Posted: 14th Jan 2018 00:48 Edited at: 14th Jan 2018 00:50
Hey guys,

I'm optimizing my game with the current gameguru capabilities, and just figured some of my map files have a huge size compared to other ones, that have almost the same number of entities:



Does anybody knows whats causing some of the map files to be huge compared to others, and how to reduce it?
Pirate Myke
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Posted: 14th Jan 2018 03:37
Did you light map any of these maps, or use a bunch of 4k textures?
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Medmatheus
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Posted: 14th Jan 2018 11:53
oh yea, I lightmapped low. Is there a way to revert it Myke?
Pirate Myke
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Posted: 14th Jan 2018 13:42
You can open the map file, run test game, start any mode lightmapping.
When it gets past loading the objects, hold down he escape key until it returns to the editor.
This will clear lightmapping. Save the map afterwards.

Also I would make a backup of them in case something goes wrong.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.

Medmatheus
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Posted: 14th Jan 2018 14:33
Thanks Myke just did it. Screen seems to be freeze but processor is still running, guess its working to turn back the lightmapping.

Gonna wait and see if it works.
Medmatheus
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Posted: 14th Jan 2018 15:49
Myke it worked! Thanks so much for ALL support you gave me, its making my game possible.

Really apreciate that
Pirate Myke
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Posted: 15th Jan 2018 17:01
Your welcome. Glad you got it going.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.

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