3rd Party Models/Media Chat / Few blender questions?

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Rayparadox1982
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Joined: 6th Aug 2016
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Posted: 4th Jan 2018 19:05
Okay I'm new to this blender stuff and I have two questions I would like to ask if anybody would be so kind to answer them for me.

okay I have a quick question about blender could someone show me where they might be tutorial to where I could import bvh files into a current rig model. From Mixamo?


Also I was reading the game Guru guide last night and realized you can only import characters that are about 6000 polygons. the character model I'm using have about 12,000 polygons is there a way to lower the polygons down to 6000 in blender?

yes I'm a noob..lol
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Belidos
3D Media Maker
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Joined: 23rd Nov 2015
Playing: The Game
Posted: 4th Jan 2018 19:19
The cap for polygons for a character model is 23,000

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synchromesh
Forum Support
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Joined: 24th Jan 2014
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Posted: 4th Jan 2018 19:50
Moved to 3rd Party Models\Media
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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Jerry Tremble
GameGuru TGC Backer
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Joined: 5th Nov 2012
Location: Sonoran Desert
Posted: 4th Jan 2018 19:58
A Mixamo fuse model with 12,000 polygons? Are you sure? Mine are almost always over 20,000. Most I had to decimate just to get under 23,000, when they had the decimator.
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Rayparadox1982
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Joined: 6th Aug 2016
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Posted: 4th Jan 2018 20:34
it's a model that I edited of Freddy KRUEGER and imported to Mixamo myself...from zbrush as a obj
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