Bug Reports / EBE Tiles not Seamless

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Teabone
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Posted: 2nd Jan 2018 07:44 Edited at: 2nd Jan 2018 07:45
EBE tiles are not showing up as seamless when viewed at an angle.




Entity Shader is set to Highest.
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synchromesh
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Posted: 3rd Jan 2018 17:30 Edited at: 3rd Jan 2018 17:39
Are you referring to the visible lines ?
If so I think its been reported and Lee is aware but I will double check ..
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Teabone
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Posted: 4th Jan 2018 09:05
Visible tile lines when viewed at different angles.
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Belidos
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Posted: 4th Jan 2018 10:29
It's the same when using tiled entities too, it happens occasionally with my road pieces, i'm pretty sure it's not the models themselves as they've been very carefully measured and designed to tile seamlessly, but it still happens.

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Jerry Tremble
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Posted: 4th Jan 2018 15:50
I've seen this issue on regular models (tiled) as well, I think, since day one. I was making a street kit some time ago and I gave up because of this issue. I thought it was my models. It was odd, it was only visible at certain angles (as mentioned). You could walk directly on top of them and look down and they appeared perfectly seamless. Get off to one side or the other, and there were the lines as shown above.
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