Product Chat / Need help with GG to FPSC conversions

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Mriganka
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Posted: 18th Dec 2017 05:54
Hello! I need help with converting characters from GameGuru to FPSC. I don't have any problems with converting the entities. But I cannot figure out the animations for characters. Can anyone help me with this problem?
Teabone
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Posted: 18th Dec 2017 06:05 Edited at: 18th Dec 2017 06:06
Which characters? As most have already been converted.

Their original animation frames should be located in their original FPE files. Listed under anim0,1,2,3,4,5, etc
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Belidos
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Posted: 18th Dec 2017 08:13
Quote: "Which characters? As most have already been converted.

Their original animation frames should be located in their original FPE files. Listed under anim0,1,2,3,4,5, etc"


I think he means the other way around Teabone, he wants to take GameGuru models and put them into FPSC.

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Teabone
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Posted: 18th Dec 2017 10:34 Edited at: 18th Dec 2017 10:40
As not a direct question related to GG the product itself might not get much of an answer here. Was there no help on the FPSCx9 forums?

There used to be an FPI script floating around to check for animations by sets and frames. Depending on the GG character, you can find most of the animation frame information in the FPE files under the CSI list where it says ";character animation (reference only)"

Solider example:



If your using a more unique character, you will have to take a look at their LUA scripts associated with them to see the animation start and end. You may also notice with some characters that some helpful notes are added at the top of the LUA scripts in comments. For example if you check out the Dante LUA script you will find his animations in comments:




Example of Dante's end and start animation frames in code:



Which characters are you thinking of converting? I'd say 90% of them are from FPSCx9.
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Belidos
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Posted: 18th Dec 2017 11:13
Quote: "Which characters are you thinking of converting? I'd say 90% of them are from FPSCx9."


Yup, i was going to mention that most of the characters that come with GameGuru and it's DLC are actually from FPSC in the first place so you can get them via wherever FPSC users get their models anyway. I decided not to, because he didn't specifically mention the default characters, just characters, so i wasn't sure which ones he meant.

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Mriganka
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Posted: 19th Dec 2017 04:01
I got the jist of it. I was missing the list where the frames are stated for various animations. I will be able to do them no.

As for the characters, I want am converting the default characters to FPSC.

Thank you for the help.
Belidos
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Posted: 19th Dec 2017 05:55
Most of the default characters were converted from fpsc in the first place, so you shouldn't need to, you should still be able to get them either with fpsc or from wherever they were available for fosc originally .

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