Quote: "...it also changes for each user.
From my guess is that it just counts through all your weapon assets..."
So it might change if I download new weapon assets? Good to know. So when expanding the weapon system, it's reliable to save new data under the weapon name like this:
Weapon_Name['modern\\magnum357'] = "Magnum 357"
Not under the gun ID like this:
Weapon_Name[10] = "Magnum 357"