Product Chat / function MoveUp(e,v) does it still work

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PCS
8
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Joined: 7th Jul 2016
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Posted: 10th Dec 2017 14:37 Edited at: 10th Dec 2017 15:07
Do the function MoveUp(e,v) still work.

I haven't work for a long time on one of my maps, and today when i want to work on it , i found that my rocket script do not work no more. i use the function MoveUp(e,v) to get the rocket up in the air. but now it does not work no more.
Here is the script that used to work, and now it doesn't.
Windows 7 Professional 64-bit
Intel(R) Pentium(R) CPU G3260 @ 3.30GHz (2 CPUs), ~3.3GHz RAM 4GB NVIDIA GeForce GT 730
DirectX Version: DirectX 11
AmenMoses
GameGuru Master
8
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Joined: 20th Feb 2016
Location: Portsmouth, England
Posted: 10th Dec 2017 16:42
Have you set the Physics weight on the rocket to zero? Otherwise I think the physics engine will just drag it back down again.
Been there, done that, got all the T-Shirts!
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PCS
8
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Joined: 7th Jul 2016
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Posted: 10th Dec 2017 16:54
yes , its still not working
Windows 7 Professional 64-bit
Intel(R) Pentium(R) CPU G3260 @ 3.30GHz (2 CPUs), ~3.3GHz RAM 4GB NVIDIA GeForce GT 730
DirectX Version: DirectX 11
PCS
8
Years of Service
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Joined: 7th Jul 2016
Playing:
Posted: 10th Dec 2017 16:55
have tested it with Physics on and off
Windows 7 Professional 64-bit
Intel(R) Pentium(R) CPU G3260 @ 3.30GHz (2 CPUs), ~3.3GHz RAM 4GB NVIDIA GeForce GT 730
DirectX Version: DirectX 11

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Gtox
3D Media Maker
10
Years of Service
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Joined: 5th Jun 2014
Location: South Africa
Posted: 10th Dec 2017 20:01
You need to put CollisionOff(e) into your script.
i5 2500k 3GB GTX1060 8GB RAM Windows 10
PCS
8
Years of Service
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Joined: 7th Jul 2016
Playing:
Posted: 10th Dec 2017 21:29
@Gtox
Thank you, it works perfect.
Windows 7 Professional 64-bit
Intel(R) Pentium(R) CPU G3260 @ 3.30GHz (2 CPUs), ~3.3GHz RAM 4GB NVIDIA GeForce GT 730
DirectX Version: DirectX 11

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