Quote: "That fixes the sky fog issue however I don't understand why this was changed from 'general implementation' to a test setting that requires what will amount to extensive modification of settings (despite the ease of doing this, I guarantee you people will complain about it.)"
It has always been a setting you needed to activate , i have never put it on by default ? , perhaps you was using another shader ?
Quote: "Shrug. Now I need to dig into why algostep's effect_animate64 needs 'hlsl 5.0'. Any thoughts on that preben?"
You should be able to use the included decal shaders that are already converted to hlsl5.0 , but currently we cant use decals in the Public Preview they kind of crash the editor , so that will have to wait until we are able to test decals again
best regards Preben Eriksen,