Bug Reports / No Occlusion Makes Grass Vanish

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Teabone
Forum Support
17
Years of Service
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Joined: 8th Jun 2006
Location: Earth
Posted: 28th Nov 2017 05:34
Setting occlusion to 0 stops grass from generating past the current cell/block the player is in.

Is this suppose to happen?
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Belidos
3D Media Maker
8
Years of Service
User Offline
Joined: 23rd Nov 2015
Playing: The Game
Posted: 28th Nov 2017 14:39
Notanoccluder and notanoccludee are 0 for occlusion and 1 for no occlusion if that's what you're talking about.

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