3rd Party Models/Media Chat / Animated Water

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Tarkus1971
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Posted: 26th Nov 2017 11:00
Just purchased this from the store, but as Im not a 3d artist, how do i use this.

https://www.tgcstore.net/product/30658

Any help would be greatly appreciated.
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King Korg Synth, Alesis SR18 Drum Machine, Akai MPX8 sample player, Roland Fantom XA Synth, Axus Digital AXK2 Digital Drum Kit, Novation Ultranova Synth, Waldorf Blofeld Synth, Bluedio Vicotry V Headphones, AKG K141 Studio Headphones, Lenovo Ideapad, with Windows 10 64bit, 8Gb Ram and AMD A10 7th Gen Graphics.
Pirate Myke
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Posted: 26th Nov 2017 13:47
Does it have an instruction file with it?
The store link does not explain how to use it?
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Tarkus1971
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Posted: 26th Nov 2017 15:54
No there are no instructions, I cant see how it can work in gameguru, dont know if the store does refunds, but i want ask for one, i cant figure it out.
Aftershock Quad Core AMD FM2+ 3.5 GHz 8GB Motherboard and Processor, A7700k apu, Asus GT970 STRIX 4gb Nvidia gfx card.
King Korg Synth, Alesis SR18 Drum Machine, Akai MPX8 sample player, Roland Fantom XA Synth, Axus Digital AXK2 Digital Drum Kit, Novation Ultranova Synth, Waldorf Blofeld Synth, Bluedio Vicotry V Headphones, AKG K141 Studio Headphones, Lenovo Ideapad, with Windows 10 64bit, 8Gb Ram and AMD A10 7th Gen Graphics.
Wolf
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Posted: 26th Nov 2017 16:11
@Tarkus: Thats a texture pack. Its not designed to be used in Game Guru. The store owners try to branch out and support content for different engines.
Pirate Myke
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Posted: 26th Nov 2017 16:45 Edited at: 26th Nov 2017 16:47
Assign it to a plane and the use the decal_animate shader with the tiles in the shader set to 8 and 8.

That would be a 64 image sequence.

PM me if you need a modified shader setting for it.
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Tarkus1971
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Posted: 26th Nov 2017 19:51
Thanks Myke, I will give it a go when I've completed some of a new level i'm currently building.
Aftershock Quad Core AMD FM2+ 3.5 GHz 8GB Motherboard and Processor, A7700k apu, Asus GT970 STRIX 4gb Nvidia gfx card.
King Korg Synth, Alesis SR18 Drum Machine, Akai MPX8 sample player, Roland Fantom XA Synth, Axus Digital AXK2 Digital Drum Kit, Novation Ultranova Synth, Waldorf Blofeld Synth, Bluedio Vicotry V Headphones, AKG K141 Studio Headphones, Lenovo Ideapad, with Windows 10 64bit, 8Gb Ram and AMD A10 7th Gen Graphics.

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Len the man
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Posted: 27th Nov 2017 12:30
I'm glad you mentioned this because I had it on my wish list. I just noticed the things said in this thread now that you folks discussed it.
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Tarkus1971
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Posted: 27th Nov 2017 14:36
I'm clueless, i'm not a modeller at all, I hope someone can help here.
Aftershock Quad Core AMD FM2+ 3.5 GHz 8GB Motherboard and Processor, A7700k apu, Asus GT970 STRIX 4gb Nvidia gfx card.
King Korg Synth, Alesis SR18 Drum Machine, Akai MPX8 sample player, Roland Fantom XA Synth, Axus Digital AXK2 Digital Drum Kit, Novation Ultranova Synth, Waldorf Blofeld Synth, Bluedio Vicotry V Headphones, AKG K141 Studio Headphones, Lenovo Ideapad, with Windows 10 64bit, 8Gb Ram and AMD A10 7th Gen Graphics.
Len the man
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Posted: 27th Nov 2017 22:16
Take a model of some thing square or a rectangle like a sign...

[1] Click on "File" then click on "Import model"... A window will come up that asks you to choose a model to import. [See the first picture below.]

[2] Find the folder and model you want to choose, such as a sign entitiy that I suggested (which should be in X format or sometimes an FPE will do). [See picture 2 below.]

[3] The model should come up in the screen at the feet of a red human character model icon... [See picture 3 below.]

[4] You can then look to the right of the screen and click on the right on the red bar to make it bigger compared to the character model icon. [See picture 4 and 5 below.]

[5] You can then see just below the red bar that there is a rectangle box that says character_basic.fx... You should hold the cursor over it and hold the left mouse key down... A drop down menu should appear and you should move down to the one called decal_animated64.fx and click on it. [See picture 6 below.]

[6] You can then look over to the left of the screen with a little box and you should click on that and a window should appear and you will need to find where your water textures are and click on the one you want. It should then appear on your sign entity or whatever entity you choose.

[7] You should then look to the top of the screen and click “Save entity” and save it to a name you assign to it, and to the Game Guru entity folder... I would use the one marked “User”.

[8] This should bring you back to your main editor screen where you can click “Entities”, go to the “User” folder (or which ever folder you put it in, and then click on it so you can put it in your map.

I hope this helps...

I wish you all the best...

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granada
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Posted: 28th Nov 2017 13:41
Nicely set out Len the man .

Dave
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Len the man
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Posted: 28th Nov 2017 21:36
Thanks Granada...

Maybe someone should do a cut and paste on that and add it to the Game Guru manual...

I give my permission for someone to use that in the manual... or to copy and paste it for another thread that could use it as a tutorial.
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