Google+

forums

Feature Creep / leaking blood

Author
Message
OhhCA
User Offline
Joined: 15th May 2017
Location: Ontario, Canada
Posted: 23rd Nov 2017 15:32
is there any possibility to have blood spills like after i kill a zombie or enemy and they fall to the ground is it possible to make the dead body leak a pool of blood.

Bolt Action Gaming
GameGuru TGC Backer
4
Years of Service
User Offline
Joined: 24th Oct 2013
Location: Harrisburg, PA (USA)
Posted: 27th Nov 2017 14:54
smallg's free scripts has this one for you:
https://forum.game-guru.com/outbound?url=https%3A%2F%2Fforum.game-guru.com%2Fthread%2F207801%3Fpage%3D12%23msg2540251

It's a 'blood spatter on kill' script.
smallg
Community Leader
12
Years of Service
User Offline
Joined: 8th Dec 2005
Location:
Posted: 28th Nov 2017 09:52
With a tweak to make the decals scale slowly when used it might make for an OK blood spill effect... I'll have to try remember to try it.
lua guide for GG
https://steamcommunity.com/sharedfiles/filedetails/?id=398177770
windows 10
i5 @4ghz, 8gb ram, AMD R9 200 series , directx 11
Slaur3n
GameGuru TGC Backer
9
Years of Service
User Offline
Joined: 16th Sep 2008
Location: Norway
Posted: 29th Nov 2017 21:29
Smallg; Could you make a version where there can be 3 blood splats ? Like 1st splat comes a few milliseconds after death, and second comes some milliseconds after the 1st one. Same for the 3rd. Imagining this could be a cool effect
Visit our FB site and like
https://www.facebook.com/crowhillstudiosofficial
smallg
Community Leader
12
Years of Service
User Offline
Joined: 8th Dec 2005
Location:
Posted: 1st Dec 2017 19:36
Quote: "Smallg; Could you make a version where there can be 3 blood splats ? Like 1st splat comes a few milliseconds after death, and second comes some milliseconds after the 1st one. Same for the 3rd. Imagining this could be a cool effect"

i agree but i think it would be better to just wait until we can control decal animations, that would be a better and simpler solution rather than having 6 million decals all over the map

added growing blood splatter to my thread
lua guide for GG
https://steamcommunity.com/sharedfiles/filedetails/?id=398177770
windows 10
i5 @4ghz, 8gb ram, AMD R9 200 series , directx 11
AmenMoses
GameGuru Master
1
Years of Service
Recently Online
Joined: 20th Feb 2016
Location: Portsmouth, England
Posted: 3rd Dec 2017 00:38
Just being able to spawn decals from Lua would be a start, currently we can't control the start of the animation which is a huge limiting factor of what you can do with them.
Been there, done that, got all the T-Shirts!
PM
Teabone
3D Media Maker
11
Years of Service
User Offline
Joined: 8th Jun 2006
Location: Canada
Posted: 4th Dec 2017 06:12
kind of miss the FPSC blood splatter effect. It would stay on walls and floors.
Twitter - Teabone3 | Youtube - Teabone3 | Twitch - Teabone3 | TGC Assets - Store Link | Patreon - Teabone3

i7 -2600 CPU @ 3.40GHz - Windows 7 - 8GB RAM - Nivida GeForce GTX 960

Login to post a reply

Server time is: 2017-12-18 22:09:02
Your offset time is: 2017-12-18 22:09:02