Easy Building Editor / Two suggestions about EBE?

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alfred x10
13
Years of Service
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Joined: 9th Oct 2010
Location: Brasil
Posted: 20th Nov 2017 20:41
Hello,
I have two suggestions about EBE...
EBE have little textures palette and when i edit other map, i'll have to change all textures again.

1— Textures palette could have more textures.
2— I could save textures palette on a given map and when i open other map, i can to change textures palette does not changing textures palette by previous map.
Sci Fi World
alfred x10
13
Years of Service
User Offline
Joined: 9th Oct 2010
Location: Brasil
Posted: 20th Nov 2017 21:38
I'm sorry, now i understand you have to save the EBE and each one of them will have textures palette save.
Sci Fi World
synchromesh
Forum Support
10
Years of Service
User Offline
Joined: 24th Jan 2014
Location:
Posted: 21st Nov 2017 03:05
Quote: "I'm sorry, now i understand you have to save the EBE and each one of them will have textures palette save."

Indeed meaning you can have 16 textures for each model meaning Hundreds for a level ... Pretty much unlimited
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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