Yes me to.
You can actually do most of this at the moment.
But a simple inbuilt option built by Lee would be nicer and more resource saving.
I have been over 3 millions gameguru units past the edge of the terrain flying rockets and jets, testing some scripts.
There was a cut off point on text rendering on the screen after a certain height(y), but it was a large number.
The skybox moves with the camera, so you never end up outside the skybox.
You can place entities out side of the terrain in the editor, but it is fiddly.
My idea was to place entities in groups on the terrain then shift them outside the terrain by scripting it in run time.
It just means every entity has to be dynamic for it to be moved.
I just made clear textures for the skybank, terrainbank and vegbank. So everything is black in this mode.
I haven't spent much time testing anything else, as i was just testing the scripts for something else at the time.
Cheers
No Bounds in GameGuru..
Desktop: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz, ~3.6GHz, Windows 10, 64-bit, 16 GB Ram, NVIDIA GeForce GTX 750 Ti, Display Memory: 4018 MB. Resolution 1360x768.
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