I use a old Dell 760- CPU Intel Core 2 Duo E8500 with 4G of DDR2 , SSD 250GB and a NVIDIA GT 710 , win10 pro
as my first machine
and a more modern computer (homemade) with Intel i5 - 7500 , 16G off DDR4 , internal VGA intel graphics 550 ( actualy very nice ) and a SSD 250 GB , win 10 pro
and a Imac from 2012 with 8gb of memory ( use to coppercube)
strangely booth computers have nice threads in 3d benchmark programs and run modern games in 1080p normally
3 to 12 pfs to 20 maximum ( everything switch off) in GG , and and i do not want to tell you the numbers in coppercube and S2engine HD

lolo, because it is the difference between night and day, and are the ones that i am working on because they do not need programming at all to make stuff
nevertheless i manage to make some game levels in game guru with a lot of assets and they work fine and the trick i used is to put few GG grass and use one or two animated vegetation
in resume to go well , as A.I. keep it to gameguru soldiers assets and use static vegetation as much as possible
i hope that the GG upgrade could run as fast as its competitors that are not high branded
the problem is folks like me who know 3d , and understand the graphic world but do not like coding and are bad programmers, when they found GG it is like water in the desert but very very soon the turn towords to other "basic making non programrer frindly" engines,
not because we can not do stuff in GG ,but because the engine just do not work well , 5 minutes to start a game, A.I. doesn't work, low fps , and that
give a big gap and create space for other experiences and once we start with S2 , or cryengine or any other stuff it is difficult to run back to GG
even with a better upgrade.
I like very much GG , yes i do but unfortunately i am also realistic and this kind of program issues makes losing people, to go to alternatives that works, and like in life we are only good at when we practice a lot.
And if we practice in other enganes we forget how to make nice stuff in this one
that is my small non experience gamedeveloper project

point of view.
Again i make 4 different games in GG and very very soon ( a week) i will put them in public , and my goal was to make them slightly playable and visually nicely