if i use the ebe editor, and i select the cube and make a one corner pillar, and i save it , when i want to use it in the ebe, then when i rotate the cube to select were i want to add my pillar then on one of the four rotation options it adds an extra pillar two pillars on two corners ?
as you as see on picture 4 , with the specific rotation it adds an extra pillar.
Windows 7 Professional 64-bit
Intel(R) Pentium(R) CPU G3260 @ 3.30GHz (2 CPUs), ~3.3GHz RAM 4GB NVIDIA GeForce GT 730
DirectX Version: DirectX 11