I have attached two scripts to suit your helmet and mech images.
Place the unzipped folder into your scriptbank folder.
Place your images into the appropriate image folders within. ie:
The scripts are written for your image names, as you have posted them here within this thread.
Assign one of the scripts in a dynamic entity and set it to, allways active = yes.
The default on/off key is "h".
The helmet hud changes the image based on the players health value, which is adjustable within the script.
The mech hud only shows one image. It needs to be changed within the script to show another image.
Desktop: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (8 CPUs), ~3.6GHz, Windows 10, 64-bit, 16 GB Ram, NVIDIA GeForce GTX 750 Ti, Display Memory: 4018 MB. Resolution 1360x768, Passmark 3528.
Operating System: Windows 10 Home 64-bit (10.0, Build 15063) (15063.rs2_release.170317-1834)
Laptop: Pavilion dv6 Notebook, Intel(R) Core(TM) i5-2410M CPU @ 2.30 GHz, Win 7 64 bit, 16 GB Ram, Radeon (TM) HD 6490M, 2336 MB Memory. Resolution 1366x768, Intel(R) HD Graphics 3000. (WEI 5.8)