Latest version.
Version 1.31
Quite a difference, not only visual.
Going back to version 1.31 is a breath of fresh air due to the speed within the editor.
I've been busy with the terrain but did not like the shine on the textures, as if it is plastic.
So i've tried some things but in the end it is just not satisfactory.
So in order to find out what was missing, i've gone back to a previous version to see the difference.
The two pictures above show the difference.
But also the mountain in the latest version changes quite a bit when getting near or away from it, this is terrain-lod at work?
On the riverside were holes when i moved away from it, as if polygons are simply removed or not rendered when the player is at a certain distance.
This was at the foot of steep hills, no beach but a steep shoreline, the terrain behind it is rendered but the shoreline is a jigsaw pattern.